The Miracle of Big Stone Gap
The best defense is a good offense. At least that's what the Big Stone Gap's High School coach used to say, before he got put in charge of the town's militia. Knoxville has sent a relatively small contingent (600 men, 750 horse) against Big Stone Gap, who is only defended by a militia of 200. While Mr. Wargaming played this out as a siege, using two different sets of rules, I wanted to see what advantage could be found in the mountainous terrain, and how that would translate to the table. Dark Hollow is an extremely narrow passage through the mountain with only enough room for a road and a river. However, there is a small bend in the river where it widens just enough for our militia boys to throw up some hasty works and deploy in a firing line. This scenario is essentially a simplistic "tower defense", where you shoot down endless waves of oncoming of enemies. With no room to maneuver, the only real question to answer here is whose morale will hold out longer. In...